10/4/2023 0 Comments Art of rally achievement guide![]() It is recommended that this be practiced on regular first, as the pull is quite tricky to pull off and requires excellent positioning. This buys you a some precious time if needed.Ħ) As always, tank should keep boss faced away from DPS Mark and CC them after the trap goes off if possible.ĥ) Once the hunter feigns death the adds will be aggro'd onto the healer who is safe for the time being on the ledge and can jump off if they get too close. Also Skirmishers can be quite annoying as they randomly pick a target to aggro to. Note that healing aggro may pull a few off as they're being kited so a bubble or fade will be useful on the healer. Then he can throw on aspect and help DPSing if needed. (Note: Seed of Destruction works great too if you have a lock instead)Ĥ) Have a paladin run in bubbled and grab all the adds, then drag them into the trap quickly-this will aggro them on to the hunter who can make a quick escape to the entrance and wait there for them and leave the instance or feign death once they get near him to lose aggro. The trap despawns if the hunter gets too far away from it. This spot should ALSO be in line of sight and near where the healer is standing-healer-tank LoS issues is what caused us to wipe. Tried this w/ a prot paladin, holy paladin, hunter, fury warrior and rogue-decided to keep going after 3 wipes:ġ) Have a healer run along the ledge on the right side of the room near the bossĢ) Have a hunter run in and tease the fight which despawns the adds.ģ) Once despawned, have the hunter place an exploding trap at a spot where it won't blow up right away when the adds respawn. We also decided to try our way on the next Achievement in this instance, Hadronox Denied and completed it without any difficulties.Ĭomment by 268531In principle, the 2 best strategies above could be combined. In other words, we nuked the fu*k out of the boss and won \o/Īnd yeah, we died horribly afterwards, but adds had despawned when we got back in <3 ![]() When the adds reached the healer, he simply just jumped down so the adds had to run all the way around once more, and we finished the boss off before they could reach us. Our tank then charged in, got healed like crazy, resulting in all adds going for our healer while the rest of the group just zerged Krik'thir. We had our healer go up there, and all the way forward so he was standing next to the boss. When you enter the "room" with Krik'thir and his watchers, if you take a look at your right and follow the wall abit, you'll find a spot where you can jump up onto the ledge to the right of the boss and his adds. We did however find an awesome spot for our healer to stand. The group I did it with didn't really have the luxury of alot of stuns and we didn't really like the "kite the adds to the door" idea, as we failed horribly with it. I'll leave the text as it is, but unfortunately you'll have to find another way to do this now. ![]() Krik'Thir himself frenzies, curses (decursable!) and mind flays, all making this a very challenging achievement.Ĭomment by Trouler EDIT: As patch 3.0.8 this does NOT work anymore, you can't get up on the ledge. ![]() Should be countered by a stun or tranquilizing shot. Watcher Gashra - Enrage - Enrages himself, attacking much quicker but slightly weaker. Stuns can (and should) be used to interrupt the cast. Watcher Narjil - Blinding Webs - Disorients the entire party for 5 seconds. Watcher Silthik - Poison Spray - Poisons the entire party, poison cleansing totem is defenitely recommended. The three watchers special specific abilities are: Web Wrap - Random target stun, the stun can be removed by attacking the web. Should obviously be cleansed immediately. Infected Bite - Disease cast on target, deals damage both on hit and on ticks. The watchers are also standing quite close to the entrance, making kiting difficult and/or pointless.Īll three of the watchers have two common abilities: Comment by 73008The watchers required to be kept alive for this achievement can be stunned, but they CANNOT be CC'd by shackles, traps or fears.
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